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I have been working as a Technical-Artist for the gaming industry for over 8 years. I have been fortunate enough to work on several world renowned games such as Star-wars Commander, Madden, NCAA, Club-Penguin etc. where I contributed by creating art asset pipelines, tools, writing game-play code, optimizing art assets, troubleshooting and solving problems with that I learnt several tips and tricks.
I have authored two online courses on one of the most difficult subjects to break down and explain using visual-style to make it simple for everyone to understand.
- Maya Python API
- Shader Development
I have directed and edited a documentary on meditation = "The Science and Spirituality of Meditation".
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